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Jeremy Saenz

Jeremy Saenz

9 Comments

  1. windhood

    windhood

    excellent,where is the code?the download link does not work
  2. Kolyan

    Kolyan

    Great tut, Jeremy.
    I'll point one thing in addition.
    At very beginning when you started deleting <Canvas> tags and replace it with <GraphicBorderSkin> it would be worth mentioning, for newbs like me, WHY would such tag name will be chosen.
    Is that default start-up tag for ANY degrafa'ical components?
    Or you just picked that randomly?
    I'd like to have some clarification on that, please.
    Thank you.
  3. Julian
    Hi Jeremy, nice work, but, when I use the awesome button, in toggle mode(true). the button lost his shape, only keep the label.


    how, I could solve that?
  4. Pogi
    great! these video tutorials are really helpful to get started with degrafa skinning! thanks a lot
  5. Reto Peter
    Hi
    thanks a lot for the nice presentations.
    I got one little question:
    I wanted to include an image to the Button
    --> lets say for a search button i want to include a loupe
    --> for a save button want to include a disk icon
    But i was not able to include it with the GraphicImage tag.

    I tried to do like that:
    <GeometryComposition id="test" state="upSkin">
    <GraphicImage source="@Embed('assets/Search.png')"/>
       <RoundedRectangle
           cornerRadius="{_cornerRadius}"
           width="{awidth}"
           height="{aheight}"
           fill="{upFill}"
           stroke="{mainStroke}"
           />
    </GeometryComposition>

    How to do this within a MXML-Component with the usage of degrava???

    thanks in advance for your quick help...
    Reto
  6. Reto Peter
    I find the solution by myself...:-)
    <GeometryComposition>
       <RoundedRectangle
           cornerRadius="{_cornerRadius}"
           width="{awidth}"
           height="{aheight}"
           fill="{normalFill}"
           stroke="{normalStroke}"
           >
          <RasterImage source="@Embed('Search.png')" top="{_imageTopSpan}" left="{_imageLeftSpan}" stroke="{noStroke}"/>
       </RoundedRectangle>
    </GeometryComposition>